School of computer science
Georgia Institute of Technology
CS4803DGC, Spring 2011
Game Architecture Presentation
Presentation: 2/28, 3/2, 3/4
Report Due: 3/7 (M) class
Hyesoon Kim, Instructor
Grading category
Presentation skill (10%)
Presentation contents (40%)
Report (50%)
Report
Single column, 11 fonts, 1&1/2 space about 3-4 pages without figures, tables
Please add figures, references, tables in Appendix.
Contents
Depending on your topic, some categories might not applicable to your presenting consoles
Introduction of game consoles
History of the architecture & games
Console specs (video, sound, I/O interface etc.)
Architecture explanation (ARM7? Power PC?)
Programming model/environment explanation
Examples of game
Business model of the platforms (who are the sellers, game developers, customers?)
Conclusion: was it successful?